About me
Nice to meet you, my name is Wei Dong (董未). You can call me Wei, with the same pronunciation as Way. I’m from Huzhou (湖州), a small city near Shanghai.
I’m a researcher at Apple with Stephan Richter and Vladlen Koltun. I spent 9 months in the same team as a Postdoc before becoming a full-time employee. In the summer of 2023, I received my PhD in Robotics at Robotics Institute, CMU, advised by Michael Kaess. Before that, I obtained my Master’s and Bachelor’s degrees from Peking University, China, advised by Hongbin Zha. My CV can be found here.
I work on realistic 3D reconstruction. It is always interesting to play with scenes from the real-world. My goal is to reproduce the physical world in the cyber space, and make it accessible to everyone – we can live and relive the past, present, and future lives, ours and others’.
Over the years, I have enjoyed collaborations with different labs, including
- 2022 at NVIDIA with Chris Choy and Anima Anandkumar;
- 2019-2021 at Intel Labs with Vladlen Koltun;
- 2019 and 2021 remotely at CV Labs, POSTECH with Jaesik Park;
- 2017 at CVG Group, ETH Zurich with Marc Pollefeys.
In my leisure time, I’ve been one of the maintainers of Open3D. I play video games. FromSoftware is my favorite game studio. I also read and write fictions, run, bike, learn new languages, and play the piano. I live with my wife, our cats, and toys.