
News
- 2026: SHARP was accepted to ICLR 2026.
- 2025: Spatial Scenes was featured on WWDC and shipped to iOS/iPadOS/visionOS 26.
- 2023: I received my PhD in Robotics from RI, CMU and joined Apple.
Research
I’m a researcher at Apple with Stephan Richter and Vladlen Koltun. In the summer of 2023, I received my PhD in Robotics at Robotics Institute, CMU, advised by Michael Kaess. Before that, I obtained my Master’s and Bachelor’s degrees from Peking University, advised by Hongbin Zha.
Over the years, I have enjoyed collaborations with various outstanding labs, including
- 2022 at NVIDIA with Chris Choy and Anima Anandkumar;
- 2019-2021 at Intel Labs with Vladlen Koltun;
- 2019 and 2021 remotely at CV Labs, POSTECH with Jaesik Park;
- 2017 at CVG Group, ETH Zurich with Marc Pollefeys.
I work on realistic 3D reconstruction and view synthesis. My goal is to reproduce the physical world in the cyber space, and make it accessible to everyone: we can live and relive the past, present, and future lives, ours and others’.
Life
My name is Wei Dong (董未). I’m from Huzhou (湖州), a small city near Shanghai. I live with my wife, our cats Kiki and Kafka, and a lot of stuffed animals. In my leisure time
- I play piano. I’m very slowly going through Goldberg Variations.
- I play video games, especially FromSoftware and Team Cherry games.
- I try to learn new languages. Ich kann ein bisschen Deutsch. 한국어 조금 해요. 私は日本語食べません。
- I also read and write fictions, watch movies and animes, run, swim, bike.
